Case 03Lenny's motel to a rented plot

ROB RUN Beginner Guide

Every ROB RUN character walks out of prison as a Hobo: no cash, no home and a room at Lenny's motel. This guide follows the order the game teaches you, from the intro quests to your first rented plot, and flags the rules that cost new players their first haul.

Hobostarting tier for everyone
5paths open after the intro
Freecar rental at a Parking Terminal
3players per party
7 daysuntil the Federal Raid wipe

First Wipe checklist

Seven steps in the order the game unlocks them. Tick each one off as you go; your progress stays in this browser.

0/ 7steps done
01 Lenny's motel

Walk out as a Hobo

You start fresh out of prison with nothing in your pockets. Lenny's motel is your base of operations until you own land, and Lenny can hold your cash while you save.

02 Intro quests

Finish the intro quests

The opening quests walk you through Looty Bay, and Lenny explains the core mechanics. Skipping ahead means learning the loss rules by losing loot, so play them through.

03 Parking Terminal

Get a car for free

If you have no active vehicle, the nearest Parking Terminal rents you one at no cost. Buying your own car comes later and needs a plot with a house or garage.

04 Black Market

Find a weapon

Weapons spawn as loot around the city, and Lenny sells them on the Black Market. Since launch the basic pistol is cheaper and starter weapons spawn in the world instead of a free pistol on every respawn.

05 Choose a path

Pick how you earn

After the intro you choose between heists, cargo hauling, base production, police work and territory control. You can switch later; the first pick just decides where your early cash comes from.

06 Bank it

Turn cash into safe money

Open a bank account at the Looty Bay Bank while you are a Civilian. Loose cash can be stolen or confiscated, while laundered money in the bank stays yours until the wipe and comes out of any ATM.

07 Plot

Rent your first plot

Plots can only be rented in a settlement that already has an owner. Tier 1 settlements and rentals now cost documents bought on the Black Market. Renting makes you a Settlement Resident and gives you a base that doubles as a respawn point.

Choose a path

The five ways to make money that open after the intro, and where each one is covered.

Criminal

Heists

Mask up, rob a target in Looty Bay and sell the take to a fence. Highest payout, highest risk: a Criminal who dies loses the inventory.

Heist guide →
Courier

Cargo

Haul goods and sell contraband in the city. The Shipments tab (H) unlocks more goods as your settlement levels up or as you build jail time.

Money methods →
Resident

Base production

Farms, labs and contraband businesses run from your base. The launch patch raised their profits sharply, which makes a rented plot worth chasing early.

Base guide →
Officer

Police

Enlist at the Looty Bay Police Station when slots are open. Cops earn from confiscations, arrests and bribes without risking their own gear.

Cop guide →
Clan

Territory

Settlement and district owners tax everyone below them. This path needs laundered funds and a clan, so it is a goal for later in the wipe.

Power Pyramid →
All roles

Know what you lose

Before your first score, check what a death, a surrender or a bribe costs you in the city and in the desert.

Loot Loss checker →

Where your first haul is safe

What happens to each thing a new player carries, by the official loss rules.

What you holdWhere to keep itWhat can take it
Loose cashLenny's motel, until you can launder itOther players and cops: cash can be stolen or confiscated
Banked moneyYour Looty Bay Bank account, withdrawn at any ATMNothing until the weekly wipe
Stolen goodsYour base; the motel does not store themA cop confiscates the bag if you surrender
Equipped gearOn your characterDeath as a Criminal in Looty Bay, or any death in the desert
Bag contentsSell them before you travelDeath in the desert always takes everything
Wipe day

Every seven days the Federal Raid clears plots, bases, weapons and cash and converts them into jail time and authority. Cosmetics, your name, tutorial progress and accumulated jail time carry over.

Rules a Hobo learns the hard way

The mechanics behind most lost first hauls.

Official ROB RUN screenshot from the Steam store
Exhibit 03-AOfficial Steam store screenshot of ROB RUN.
The mask stays on your record

Putting on a mask makes you a Criminal in Looty Bay, and that status only clears when you leave the city.

The desert has no law

Outside the city any player can try to kill you, and dying there costs your whole inventory whatever your role.

Surrender beats a lost fight

Surrendering to a cop costs the bag but keeps equipped gear. With money in the bank you can offer a bribe and keep everything if the cop accepts.

Every cop is a real player

Police are other players on the server, not scripted guards, so their choices about bribes and pursuits vary.

Sources

  1. ROB RUN Help Center (Kefir)
  2. ROB RUN announcements on Steam
  3. ROB RUN on Steam